For example, if you want to unlock Seal B or C, Seal A must already be unlocked. To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past. Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices-you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power. All Seals and Potions can be unlocked by players and the powers apply to all your characters-these powers last for the entirety of Season 28. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. How Seals and Potions WorkĪs you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. To compensate for the power decrease, we buffed several damage Seals elsewhere in the tree. We have removed all pylons from the final potion power and replaced them with a 16-second Dimensional Power pylon. So, we made some adjustments to keep the power level high, while having your character's progression still matter. When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.ĪD When a primal item drops, a second random primal item drops as well.ĭeveloper's Note: We wanted the seasonal theme to be powerful and rewarding, but Conduit pylon completely broke the game. When you drink your health potion, all enemies within 25 yards deal 25% less damage. Pets pick up and salvage common, magic, and rare items.ĭouble the chance to find a legendary item purchased from Kadala.ĪA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction. Gain immunity to crowd-controlling effects.Įlite packs drop one additional progress orb. Reduces the damage taken from elites by 25%. Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards. Increases your highest elemental skill damage bonus by 10%.ĭouble the amount of Death's Breaths that drop.Ĭritical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.ĭouble the amount of Bounty Caches that drop from completing bounties. Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Pools of Reflection last for the entire Season and are not removed by death. Your Kill Streak timer duration and reward bonus are doubled. Take a moment to familiarize yourself with the elements below. Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. You can begin interacting with the Altar of Rites at Level one. Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time-the Altar of Rites. Amid a mining expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Season 28: Rites of Sanctuaryįor Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated. These are all the changes coming in version 2.7.5, when it goes live on 21 February at 11:30 a.m. Below are the full patch notes as provided by Blizzard.
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